1-2-Front Hook Body-Back Upper-Front Upper-Back Upper-Roll-2-3-2





This combination is a comprehensive sequence that mixes head and body attacks, multiple uppercuts, and finishes with a defensive movement (the Roll) leveraged immediately into a powerful three-punch counter-offensive. 

1-2-Front Hook Body-Back Upper-Front Upper-Back Upper-Roll-2-3-2


Phase 1: Offensive Entry and Level Change (1-2-Front Hook Body)

This phase uses the fundamental opening to force the opponent's guard high, immediately followed by an attack to the torso.

Move

Type

Description and Purpose


1 (Jab)

Setup Punch

Thrown with the lead hand, this quick, straight punch serves to measure distance and disrupt the opponent's rhythm. Mechanics include rotating the front hip into the back leg and lifting the front heel. It is essential for creating an opening for the power punch that follows.


2 (Straight Back Hand)

Power Punch

The second punch, thrown immediately with the rear hand. It is more powerful than the jab, deriving its force from the rotation of the hips and torso. It should be thrown with 90–95% extension, maintaining a slight bend in the elbow.


Front Hook Body

Body Attack

Delivered with the lead hand, this targets the opponent's torso. It capitalizes on the opponent raising their guard after defending the 1-2. This level change is designed to catch the opponent off guard.


Phase 2: Disorienting Uppercut Assault (Back Upper-Front Upper-Back Upper)

This high-pressure sequence uses repetitive vertical attacks to break through the opponent's guard and disorient them.

Move

Type

Description and Purpose


Back Upper (Uppercut)

Power Punch

Thrown with the dominant/rear hand. It exploits the opponent's chin or face when they bring their gloves up to defend previous attacks. The punch requires quickly bending the knees, dropping the hips, and firing the hand upward to generate power.


Front Upper (Uppercut)

Angled Attack

Thrown with the lead hand. This punch is designed to come "up the middle" and break through a tight guard, forcing the opponent to raise their defense even higher. Attacking from this different angle can be disorienting.


Back Upper (Uppercut)

Power Punch

A third vertical power shot thrown with the rear hand, designed to catch the opponent off guard, especially since they may not expect a power punch with the same hand twice in quick succession during a complex combination.


Phase 3: Defensive Evasion and Coil (Roll)

After the aggressive offensive burst, the Roll is a crucial defensive movement that prepares the body for the finishing sequence.

Move

Type

Description and Purpose


Roll

Defense/Setup

This defensive head movement evades the opponent’s anticipated counter-punch by moving the head off the centerline. It is performed by moving the upper body in a U-shaped motion while bending the knees and lowering the level. This movement is critical because it loads the hips and core, coiling your body like a spring for the next attack.


Phase 4: Counter-Offense Finish (2-3-2)

This sequence capitalizes on the momentum generated by the Roll, catching the opponent as they miss their counter-attack and are out of position.

Move

Type

Description and Purpose


2 (Straight Back Hand)

Counter Punch

Fired immediately as you come out of the Roll. Since the opponent's defense is compromised from their missed counter, the body’s momentum from the roll transfers directly into this shot, giving it extra snap and power.


3 (Front Hook)

Angled Attack

Follows the straight. This punch attacks from an angle the opponent isn't expecting. For proper execution, the hook should be fully extended by aligning the elbow with the wrist and letting the shoulder blade rotate.


2 (Straight Back Hand)

Finish Punch

The combination finishes strong with a final power punch. This shot is thrown to catch the opponent as they turn or adjust to defend the preceding hook, leveraging the momentum from the sequence to generate rotational force.